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refactor: do not suppress squad log output
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@ -34,7 +34,7 @@ main() {
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Port="${GAMEPORT}" \
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QueryPort="${QUERYPORT}" \
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FIXEDMAXTICKRATE="${FIXEDMAXTICKRATE}" \
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FIXEDMAXPLAYERS="${FIXEDMAXPLAYERS}" >/dev/null 2>&1 &
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FIXEDMAXPLAYERS="${FIXEDMAXPLAYERS}" &
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printf "Squad Server Started!\n"
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wait
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