SquadJS/squad-server/plugins/auto-tk-warn.js

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import BasePlugin from './base-plugin.js';
export default class AutoTKWarn extends BasePlugin {
static get description() {
return 'The <code>AutoTkWarn</code> plugin will automatically warn players with a message when they teamkill.';
}
static get defaultEnabled() {
return true;
}
static get optionsSpecification() {
return {
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attackerMessage: {
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required: false,
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description: 'The message to warn attacking players with.',
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default: 'Please apologise for ALL TKs in ALL chat!'
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},
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victimMessage: {
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required: false,
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description: 'The message that will be sent to the victim.',
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default: null // 'You were killed by your own team.'
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}
};
}
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constructor(server, options, connectors) {
super(server, options, connectors);
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this.onTeamkill = this.onTeamkill.bind(this);
}
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async mount() {
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this.server.on('TEAMKILL', this.onTeamkill);
}
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async unmount() {
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this.server.removeEventListener('TEAMKILL', this.onTeamkill);
}
async onTeamkill(info) {
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let displaymsg = true;
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if(this.server.currentLayer){
if(this.server.currentLayer.gamemode === "Seed") displaymsg = false;
if(this.server.currentLayer.gamemode === "Training") displaymsg = false;
}else{
if(this.server.currentLayerRcon.layer.includes("Seed")) displaymsg = false;
if(this.server.currentLayerRcon.layer.includes("Training")) displaymsg = false;
}
if (info.attacker && this.options.attackerMessage && displaymsg) {
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this.server.rcon.warn(info.attacker.steamID, this.options.attackerMessage);
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}
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if (info.victim && this.options.victimMessage && displaymsg) {
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this.server.rcon.warn(info.victim.steamID, this.options.victimMessage);
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}
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}
}