mirror of
https://github.com/AsgardEternal/SquadJS.git
synced 2024-09-28 17:34:25 -05:00
21 lines
661 B
JavaScript
21 lines
661 B
JavaScript
|
export default {
|
||
|
regex:
|
||
|
/^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquad: Login: NewPlayer: SteamNetConnection \/Engine\/Transient\.(SteamNetConnection_[0-9]+)/,
|
||
|
onMatch: (args, logParser) => {
|
||
|
const data = {
|
||
|
raw: args[0],
|
||
|
time: args[1],
|
||
|
chainID: args[2],
|
||
|
connection: args[3]
|
||
|
};
|
||
|
/* This is Called when a player begins the Login process
|
||
|
We use this to get a SteamID into playerConnected.
|
||
|
2nd Step in player connected path
|
||
|
*/
|
||
|
|
||
|
logParser.eventStore['steamid-connected'] = logParser.eventStore.clients[args[3]];
|
||
|
delete logParser.eventStore.clients[args[3]];
|
||
|
logParser.emit('CLIENT_LOGIN', data);
|
||
|
}
|
||
|
};
|