SquadJS/squad-server/log-parser/rules/player-possess.js

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2020-05-15 12:42:39 -05:00
import {
LOG_PARSER_PLAYER_POSSESS,
LOG_PARSER_ADMIN_POSSESS_CAMERA
} from '../../events/log-parser.js';
export default {
regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquadTrace: \[DedicatedServer](?:ASQPlayerController::)?OnPossess\(\): PC=(.+) Pawn=([A-z0-9_]+)_C/,
onMatch: async (args, logParser) => {
const data = {
raw: args[0],
time: args[1],
chainID: args[2],
player: await logParser.server.getPlayerByName(args[3], true),
possessClassname: args[4]
};
logParser.server.emit(LOG_PARSER_PLAYER_POSSESS, data);
if (data.possessClassname === 'CameraMan')
logParser.server.emit(LOG_PARSER_ADMIN_POSSESS_CAMERA, data);
}
};