attempt to fix weird squadjs condition, also disable posting to squadjs api.

This commit is contained in:
Skillet 2023-12-22 03:39:02 -05:00
parent 0998b1500c
commit 2abc69e418

View File

@ -454,9 +454,9 @@ export default class SquadServer extends EventEmitter {
players.push({ players.push({
...oldPlayerInfo.get(player.eosID), ...oldPlayerInfo.get(player.eosID),
...player, ...player,
playercont: this.logParser.eventStore.players[player.steamID] // playercontroller: this.logParser.eventStore.players[player.steamID]
? this.logParser.eventStore.players[player.steamID].controller // ? this.logParser.eventStore.players[player.steamID].controller
: null, // : null,
squad: await this.getSquadByID(player.teamID, player.squadID) squad: await this.getSquadByID(player.teamID, player.squadID)
}); });
} }
@ -812,7 +812,7 @@ export default class SquadServer extends EventEmitter {
async getPlayerByController(controller, forceUpdate) { async getPlayerByController(controller, forceUpdate) {
if (controller == null) return null; if (controller == null) return null;
return this.getPlayerByCondition((player) => player.playercont === controller, forceUpdate); return this.getPlayerByCondition((player) => player.playercontroller === controller, forceUpdate);
} }
async getPlayerByClassname(classname, forceUpdate){ async getPlayerByClassname(classname, forceUpdate){