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Update index.js
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@ -332,6 +332,7 @@ export default class SquadServer extends EventEmitter {
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if (data.tse <= data.cts) return;
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const outdata = {
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time: data.time,
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rawID: data.characterClassname,
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cheatType: 'Remote Actions',
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player: await this.getPlayerByCondition(
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@ -344,6 +345,7 @@ export default class SquadServer extends EventEmitter {
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this.logParser.on('EXPLODE-ATTACK', async (data) => {
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const outdata = {
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time: data.time,
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rawID: data.playercont,
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cheatType: 'Explosion attack',
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player: await this.getPlayerByController(data.playercont)
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