rename steamid-connected to client-login, roll forward to master

Resolve conflict with master

Change steamid-connected to client-login for consistent naming
This commit is contained in:
ect0s 2023-01-02 23:27:12 -05:00
parent 4233213acd
commit 616982927b
2 changed files with 3 additions and 3 deletions

View File

@ -13,7 +13,7 @@ export default {
2nd Step in player connected path
*/
logParser.eventStore['steamid-connected'] = logParser.eventStore.clients[args[3]];
logParser.eventStore['client-login'] = logParser.eventStore.clients[args[3]];
delete logParser.eventStore.clients[args[3]];
logParser.emit('CLIENT_LOGIN', data);
}

View File

@ -6,11 +6,11 @@ export default {
time: args[1],
chainID: args[2],
playerSuffix: args[3],
steamID: logParser.eventStore['steamid-connected'], // player connected
steamID: logParser.eventStore['client-login'], // player connected
controller: logParser.eventStore['player-controller'] // playercontroller connected
};
delete logParser.eventStore['steamid-connected'];
delete logParser.eventStore['client-login'];
delete logParser.eventStore['player-controller'];
// Handle Reconnecting players