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rename steamid-connected to client-login, roll forward to master
Resolve conflict with master Change steamid-connected to client-login for consistent naming
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@ -13,7 +13,7 @@ export default {
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2nd Step in player connected path
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*/
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logParser.eventStore['steamid-connected'] = logParser.eventStore.clients[args[3]];
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logParser.eventStore['client-login'] = logParser.eventStore.clients[args[3]];
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delete logParser.eventStore.clients[args[3]];
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logParser.emit('CLIENT_LOGIN', data);
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}
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@ -6,11 +6,11 @@ export default {
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time: args[1],
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chainID: args[2],
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playerSuffix: args[3],
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steamID: logParser.eventStore['steamid-connected'], // player connected
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steamID: logParser.eventStore['client-login'], // player connected
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controller: logParser.eventStore['player-controller'] // playercontroller connected
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};
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delete logParser.eventStore['steamid-connected'];
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delete logParser.eventStore['client-login'];
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delete logParser.eventStore['player-controller'];
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// Handle Reconnecting players
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