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https://github.com/AsgardEternal/SquadJS.git
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Add option to override server ID in logging plugins
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57ed25f07f
commit
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@ -16,6 +16,8 @@ export default function influxdbLog(server, influxDB, options = {}) {
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if (!influxDB)
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throw new Error('InfluxDBLog must be provided with a InfluxDB connection.');
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const serverID = options.overrideServerID || server.id;
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let points = [];
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setInterval(() => {
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@ -26,7 +28,7 @@ export default function influxdbLog(server, influxDB, options = {}) {
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server.on(LOG_PARSER_SERVER_TICK_RATE, info => {
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points.push({
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measurement: 'ServerTickRate',
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tags: { server: server.id },
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tags: { server: serverID },
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fields: { tick_rate: info.tickRate },
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timestamp: info.time
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});
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@ -35,7 +37,7 @@ export default function influxdbLog(server, influxDB, options = {}) {
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server.on(SERVER_PLAYERS_UPDATED, players => {
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points.push({
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measurement: 'PlayerCount',
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tags: { server: server.id },
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tags: { server: serverID },
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fields: { player_count: players.length },
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timestamp: new Date()
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});
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@ -44,7 +46,7 @@ export default function influxdbLog(server, influxDB, options = {}) {
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server.on(LOG_PARSER_NEW_GAME, info => {
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points.push({
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measurement: 'Match',
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tags: { server: server.id },
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tags: { server: serverID },
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fields: {
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dlc: info.dlc,
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mapClassname: info.mapClassname,
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@ -59,7 +61,7 @@ export default function influxdbLog(server, influxDB, options = {}) {
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server.on(LOG_PARSER_PLAYER_WOUNDED, info => {
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points.push({
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measurement: 'PlayerWounded',
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tags: { server: server.id },
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tags: { server: serverID },
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fields: {
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victim: info.victim ? info.victim.steamID : null,
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victimName: info.victim ? info.victim.name : null,
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@ -80,7 +82,7 @@ export default function influxdbLog(server, influxDB, options = {}) {
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server.on(LOG_PARSER_PLAYER_DIED, info => {
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points.push({
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measurement: 'PlayerDied',
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tags: { server: server.id },
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tags: { server: serverID },
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fields: {
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victim: info.victim ? info.victim.steamID : null,
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victimName: info.victim ? info.victim.name : null,
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@ -101,7 +103,7 @@ export default function influxdbLog(server, influxDB, options = {}) {
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server.on(LOG_PARSER_PLAYER_REVIVED, info => {
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points.push({
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measurement: 'PlayerRevived',
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tags: { server: server.id },
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tags: { server: serverID },
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fields: {
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victim: info.victim ? info.victim.steamID : null,
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victimName: info.victim ? info.victim.name : null,
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@ -7,7 +7,7 @@ import {
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} from 'squad-server/events/log-parser';
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import { SERVER_PLAYERS_UPDATED } from 'squad-server/events/server';
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export default function mysqlLog(server, mysqlPool) {
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export default function mysqlLog(server, mysqlPool, options = {}) {
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if (!server)
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throw new Error(
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'MySQLLog must be provided with a reference to the server.'
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@ -16,23 +16,25 @@ export default function mysqlLog(server, mysqlPool) {
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if (!mysqlPool)
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throw new Error('MySQLLog must be provided with a mysql Pool.');
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const serverID = options.overrideServerID || server.id;
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server.on(LOG_PARSER_SERVER_TICK_RATE, info => {
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mysqlPool.query(
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'INSERT INTO ServerTickRate(time, server, tick_rate) VALUES (?,?,?)',
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[info.time, server.id, info.tickRate]
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[info.time, serverID, info.tickRate]
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);
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});
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server.on(SERVER_PLAYERS_UPDATED, players => {
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mysqlPool.query(
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'INSERT INTO PlayerCount(time, server, player_count) VALUES (NOW(),?,?)',
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[server.id, players.length]
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[serverID, players.length]
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);
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});
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server.on(LOG_PARSER_NEW_GAME, info => {
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mysqlPool.query('call NewMatch(?,?,?,?,?,?,?)', [
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server.id,
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serverID,
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info.time,
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info.dlc,
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info.mapClassname,
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@ -44,7 +46,7 @@ export default function mysqlLog(server, mysqlPool) {
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server.on(LOG_PARSER_PLAYER_WOUNDED, info => {
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mysqlPool.query('call InsertPlayerWounded(?,?,?,?,?,?,?,?,?,?,?,?,?)', [
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server.id,
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serverID,
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info.time,
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info.victim ? info.victim.steamID : null,
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info.victim ? info.victim.name : null,
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@ -62,7 +64,7 @@ export default function mysqlLog(server, mysqlPool) {
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server.on(LOG_PARSER_PLAYER_DIED, info => {
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mysqlPool.query('call InsertPlayerDied(?,?,?,?,?,?,?,?,?,?,?,?,?,?)', [
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server.id,
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serverID,
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info.time,
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info.woundTime,
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info.victim ? info.victim.steamID : null,
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@ -83,7 +85,7 @@ export default function mysqlLog(server, mysqlPool) {
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mysqlPool.query(
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'call InsertPlayerRevived(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)',
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[
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server.id,
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serverID,
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info.time,
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info.woundTime,
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info.victim ? info.victim.steamID : null,
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