export default { regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: AddClientConnection: Added client connection: \[UNetConnection\] RemoteAddr: ([\d\.]+):[0-9]+, Name: (EOSIpNetConnection_[0-9]+), Driver: GameNetDriver (EOSNetDriver_[0-9]+), IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID/, onMatch: (args, logParser) => { const data = { raw: args[ 0 ], time: args[ 1 ], chainID: args[ 2 ], // steamID: args[ 3 ], ip: args[ 3 ], connection: args[ 4 ], driver: args[ 5 ] }; /* This is Called when unreal engine adds a client connection First Step in Adding a Player to server */ logParser.eventStore[ 'last-connection' ] = data; logParser.emit('ADDING_CLIENT_CONNECTION', data); } };