export default { regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: AddClientConnection: Added client connection: \[UNetConnection\] RemoteAddr: ([\d.]+):[0-9]+, Name: (EOSIpNetConnection_[0-9]+), Driver: GameNetDriver (EOSNetDriver_[0-9]+), IsServer: YES, PC: NULL, Owner: NULL, UniqueId: INVALID/, onMatch: (args, logParser) => { const data = { raw: args[0], time: args[1], chainID: args[2], // steamID: args[ 3 ], ip: args[3], connection: args[4], driver: args[5] }; /* This is Called when unreal engine adds a client connection First Step in Adding a Player to server */ logParser.eventStore['last-connection'] = data; logParser.emit('ADDING_CLIENT_CONNECTION', data); } };