import { PLAYER_DIED } from '../../events.js'; export default { regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquadTrace: \[DedicatedServer](?:ASQSoldier::)?Die\(\): Player:(.+) KillingDamage=(?:-)*([0-9.]+) from ([A-z_0-9]+) caused by ([A-z_0-9]+)_C/, onMatch: async (args, logParser) => { const data = { ...logParser.eventStore[args[3]], raw: args[0], time: args[1], woundTime: args[1], chainID: args[2], victim: await logParser.server.getPlayerByName(args[3]), damage: parseFloat(args[4]), attackerPlayerController: args[5], weapon: args[6] }; data.teamkill = data.victim.teamID === data.attacker.teamID; logParser.eventStore[args[3]] = data; logParser.server.emit(PLAYER_DIED, data); } };