import DiscordBasePlugin from './discord-base-plugin.js'; export default class DiscordChat extends DiscordBasePlugin { static get description() { return 'The DiscordChat plugin will log in-game chat to a Discord channel.'; } static get defaultEnabled() { return true; } static get optionsSpecification() { return { ...DiscordBasePlugin.optionsSpecification, channelID: { required: true, description: 'The ID of the channel to log admin broadcasts to.', default: '', example: '667741905228136459' }, chatColors: { required: false, description: 'The color of the embed for each chat.', default: {}, example: { ChatAll: 16761867 } }, color: { required: false, description: 'The color of the embed.', default: 16761867 }, ignoreChats: { required: false, default: ['ChatSquad'], description: 'A list of chat names to ignore.' } }; } constructor(server, options, connectors) { super(server, options, connectors); this.onChatMessage = this.onChatMessage.bind(this); } async mount() { this.server.on('CHAT_MESSAGE', this.onChatMessage); } async unmount() { this.server.removeEventListener('CHAT_MESSAGE', this.onChatMessage); } async onChatMessage(info) { if (this.options.ignoreChats.includes(info.chat)) return; await this.sendDiscordMessage({ embed: { title: info.chat, color: this.options.chatColors[info.chat] || this.options.color, fields: [ { name: 'Player', value: info.player.name, inline: true }, { name: 'SteamID', value: `[${info.player.steamID}](https://steamcommunity.com/profiles/${info.steamID})`, inline: true }, { name: 'Team & Squad', value: `Team: ${info.player.teamID}, Squad: ${info.player.squadID || 'Unassigned'}` }, { name: 'Message', value: `${info.message}` } ], timestamp: info.time.toISOString() } }); } }