mirror of
https://github.com/AsgardEternal/SquadJS.git
synced 2024-09-28 09:34:23 -05:00
22 lines
720 B
JavaScript
22 lines
720 B
JavaScript
export default {
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regex:
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/^\[([0-9.:-]+)]\[([ 0-9]*)]LogOnline: STEAM: AUTH HANDLER: Sending auth result to user (\d{17}) with flag success\? 1/,
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onMatch: (args, logParser) => {
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if (!logParser.eventStore['last-connection']) return;
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const data = {
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...logParser.eventStore['last-connection'],
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steamID: args[3]
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};
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/* This is Called when unreal engine adds a client connection
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First Step in Adding a Player to server
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*/
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logParser.eventStore.clients[data.connection] = data.steamID;
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logParser.eventStore.connectionIdToSteamID.set(data.connection, data.steamID);
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logParser.emit('CLIENT_CONNECTED', data);
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delete logParser.eventStore['last-connection'];
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}
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};
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