mirror of
https://github.com/AsgardEternal/SquadJS.git
synced 2024-09-29 15:44:26 -05:00
22 lines
729 B
JavaScript
22 lines
729 B
JavaScript
export default {
|
|
regex:
|
|
/^\[([0-9.:-]+)]\[([ 0-9]*)]LogOnline: STEAM: AUTH HANDLER: Sending auth result to user (\d{17}) with flag success\? 1/,
|
|
onMatch: (args, logParser) => {
|
|
if (!logParser.eventStore[ 'last-connection' ]) return;
|
|
|
|
const data = {
|
|
...logParser.eventStore[ 'last-connection' ],
|
|
steamID: args[ 3 ]
|
|
};
|
|
/* This is Called when unreal engine adds a client connection
|
|
First Step in Adding a Player to server
|
|
*/
|
|
|
|
logParser.eventStore.clients[ data.connection ] = data.steamID;
|
|
logParser.eventStore.connectionIdToSteamID.set(data.connection, data.steamID)
|
|
logParser.emit('CLIENT_CONNECTED', data);
|
|
|
|
delete logParser.eventStore[ 'last-connection' ];
|
|
}
|
|
};
|