mirror of
https://github.com/AsgardEternal/SquadJS.git
synced 2024-09-28 19:54:25 -05:00
26 lines
816 B
JavaScript
26 lines
816 B
JavaScript
import {
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LOG_PARSER_PLAYER_WOUNDED,
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LOG_PARSER_TEAMKILL
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} from '../../events/log-parser.js';
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export default {
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regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquadTrace: \[DedicatedServer](?:ASQSoldier::)?Wound\(\): Player:(.+) KillingDamage=(?:-)*([0-9.]+) from ([A-z_0-9]+) caused by ([A-z_0-9]+)_C/,
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onMatch: async (args, logParser) => {
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const data = {
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...logParser.eventStore[args[3]],
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raw: args[0],
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time: args[1],
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chainID: args[2],
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victim: await logParser.server.getPlayerByName(args[3]),
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damage: parseFloat(args[4]),
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attackerPlayerController: args[5],
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weapon: args[6]
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};
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logParser.eventStore[args[3]] = data;
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logParser.server.emit(LOG_PARSER_PLAYER_WOUNDED, data);
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if (data.teamkill) logParser.server.emit(LOG_PARSER_TEAMKILL, data);
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}
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};
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