SquadJS/squad-server/log-parser/rules/player-un-possess.js
2020-06-13 15:33:44 +01:00

24 lines
692 B
JavaScript

import { LOG_PARSER_PLAYER_UNPOSSESS } from '../../events/log-parser.js';
export default {
regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquadTrace: \[DedicatedServer](?:ASQPlayerController::)?OnUnPossess\(\): PC=(.+)/,
onMatch: async (args, logParser) => {
const data = {
raw: args[0],
time: args[1],
chainID: args[2],
player: await logParser.server.getPlayerByName(args[3], true),
switchPossess: false
};
if (
args[3] in logParser.eventStore &&
logParser.eventStore[args[3]] === args[2]
)
data.switchPossess = true;
delete logParser.eventStore[args[3]];
logParser.server.emit(LOG_PARSER_PLAYER_UNPOSSESS, data);
}
};