SquadJS/squad-server/log-parser/rules/player-un-possess.js
2020-05-21 22:08:07 +01:00

22 lines
669 B
JavaScript

import {
LOG_PARSER_PLAYER_UNPOSSESS
} from '../../events/log-parser.js';
export default {
regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquadTrace: \[DedicatedServer](?:ASQPlayerController::)?OnUnPossess\(\): PC=(.+)/,
onMatch: async (args, logParser) => {
const data = {
raw: args[0],
time: args[1],
chainID: args[2],
player: await logParser.server.getPlayerByName(args[3], true),
switchPossess: false
};
if(args[3] in logParser.eventStore && logParser.eventStore[args[3]] === args[2]) data.switchPossess = true;
delete logParser.eventStore[args[3]];
logParser.server.emit(LOG_PARSER_PLAYER_UNPOSSESS, data);
}
};