SquadJS/squad-server/log-parser/player-died.js
2023-12-13 14:04:20 +01:00

24 lines
768 B
JavaScript

export default {
regex:
/^\[([0-9.:-]+)]\[([ 0-9]*)]LogSquadTrace: \[DedicatedServer](?:ASQSoldier::)?Die\(\): Player:(.+) KillingDamage=(?:-)*([0-9.]+) from ([A-z_0-9]+) \(Online IDs: EOS: ([\w\d]{32}) steam: (\d{17}) \| Contoller ID: ([\w\d]+)\) caused by ([A-z_0-9-]+)_C/,
onMatch: (args, logParser) => {
const data = {
...logParser.eventStore.session[args[3]],
raw: args[0],
time: args[1],
woundTime: args[1],
chainID: args[2],
victimName: args[3],
damage: parseFloat(args[4]),
attackerPlayerController: args[5],
attackerEOSID: args[6],
attackerSteamID: args[7],
weapon: args[9]
};
logParser.eventStore.session[args[3]] = data;
logParser.emit('PLAYER_DIED', data);
}
};