mirror of
https://github.com/AsgardEternal/SquadJS.git
synced 2024-09-28 16:24:25 -05:00
17 lines
696 B
JavaScript
17 lines
696 B
JavaScript
export default {
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regex:
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/^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: UChannel::Close: Sending CloseBunch\. ChIndex == [0-9]+\. Name: \[UChannel\] ChIndex: [0-9]+, Closing: [0-9]+ \[UNetConnection\] RemoteAddr: ([0-9]{17}):[0-9]+, Name: SteamNetConnection_[0-9]+, Driver: GameNetDriver SteamNetDriver_[0-9]+, IsServer: YES, PC: (BP_PlayerController_C_[0-9]+), Owner: BP_PlayerController_C_[0-9]+/,
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onMatch: (args, logParser) => {
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const data = {
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raw: args[0],
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time: args[1],
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chainID: args[2],
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steamID: args[3],
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playerController: args[4]
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};
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logParser.eventStore.disconnected[data.steamID] = true;
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logParser.emit('PLAYER_DISCONNECTED', data);
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}
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};
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