2023-01-22 22:06:14 -06:00
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# Here you can control mod-specific server settings. Mods can use blueprint node "GetCustomServerSetting" to gather the contents of this file.
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# This section used to exist in server.cfg
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// Amount of players needed to start Pre-Live countdown, integer. Default=50.
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SeedPlayersThreshold=60
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// After reaching the SeedPlayersThreshold, if some players disconnect but the current player count stays at or above this value, don’t stop the
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// Pre-Live countdown, integer. Should be greater than zero and less than SeedPlayersThreshold to be considered enabled. default=45.
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2023-09-15 11:57:34 -05:00
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SeedMinimumPlayersToLive=50
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2023-01-22 22:06:14 -06:00
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// Match length in seconds, integer. Default=21600 (6 hours)
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SeedMatchLengthSeconds=14400
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// Enable or Disable availability of all kits during seeding phase, boolean (valid values are 0 and 1), default=1
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#SeedAllKitsAvailable=1
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// Initial number of tickets for both teams, integer. Default=100
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2023-09-15 11:57:34 -05:00
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SeedInitialTickets=100
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2023-01-22 22:06:14 -06:00
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// Length of the pre-live countdown, float. Default=60.0
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SeedSecondsBeforeLive=10.0
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2023-04-26 06:15:43 -05:00
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// All default values listed above will be used if the corresponding setting is not present on config file or commented out.
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