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@ -35,7 +35,7 @@ UseVoteFactions="false"
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UseVoteLevel="false"
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UseVoteLevel="false"
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// Should next Layer be voted for at end of round?
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// Should next Layer be voted for at end of round?
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UseVoteLayer="true"
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UseVoteLayer="false"
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// Completly Allow or Disallow Team change to all players. Only user with Level_Balance access level can bypass this flag
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// Completly Allow or Disallow Team change to all players. Only user with Level_Balance access level can bypass this flag
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AllowTeamChanges="true"
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AllowTeamChanges="true"
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@ -1,33 +0,0 @@
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// Votes have several configurable variables, these are:
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// Duration: The duration of the voting time.
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// ResultPresentationDuration: The duration where players can see the results displayed, but cannot vote.
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// AccessFilter: The minimum access level required in order to vote.
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// TeamFilter: The teams that you must be a member of in order to vote.
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// When using Level Vote, this value lets you control how many levels will be picked from your rotation and offered for each level vote
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LevelCountPerVote=4
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LevelVote_Duration=30
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LevelVote_ResultPresentationDuration=5
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LevelVote_AccessFilter=Public
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LevelVote_TeamFilter=Team_Neutral+Team_One+Team_Two
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// When not using Level Vote, this value lets you control how many layers will be picked from your rotation and offered in each layer vote
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LayerCountPerVote=6
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LayerVote_Duration=30
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LayerVote_ResultPresentationDuration=5
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LayerVote_AccessFilter=Public
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LayerVote_TeamFilter=Team_Neutral+Team_One+Team_Two
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Team_Neutral_Duration=30
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Team_Neutral_ResultPresentationDuration=5
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Team_Neutral_AccessFilter=Public
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Team_Neutral_TeamFilter=Team_Neutral+Team_One+Team_Two
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Team_One_Duration=30
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Team_One_ResultPresentationDuration=5
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Team_One_AccessFilter=Public
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Team_One_TeamFilter=Team_Neutral+Team_One+Team_Two
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Team_Two_Duration=30
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Team_Two_ResultPresentationDuration=5
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Team_Two_AccessFilter=Public
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