fixes + doc update

This commit is contained in:
Davide Fantino 2023-01-26 00:21:34 +01:00
parent 5fa1bb2575
commit 7843bf50b8
2 changed files with 34 additions and 12 deletions

View File

@ -36,6 +36,13 @@ The command name to use in chat.
```
!vote
```
#### entriesAmount
###### Description
Amount of entries generated for automatic votes.
###### Default
```json
6
```
#### automaticVoteStart
###### Description
A map vote will automatically start after a new match if set to true.
@ -148,6 +155,13 @@ vote option to restart the vote with random entries.
```json
false
```
#### showRerollOptionInCustomVotes
###### Description
Enables/disables the reroll option only in custom votes. showRerollOption must be set to true.
###### Default
```json
false
```
#### voteBroadcastMessage
###### Description
Message that is sent as broadcast to announce a vote.
@ -246,7 +260,8 @@ Array of timeframes that allows to override options based on local time. See exa
"factionsBlacklist": [ "CAF", "INS" ],
"minRaasEntries": 2,
"hideVotesCount": false,
"showRerollOption": false,
"showRerollOption": true,
"showRerollOptionInCustomVotes": false,
"voteBroadcastMessage": "✯ MAPVOTE ✯\nVote for the next map by writing in chat the corresponding number!",
"voteWinnerBroadcastMessage": "✯ MAPVOTE ✯\nThe winning layer is\n\n",
"showWinnerBroadcastMessage": true,

View File

@ -115,6 +115,11 @@ export default class MapVote extends DiscordBasePlugin {
description: 'vote option to restart the vote with random entries',
default: false
},
showRerollOptionInCustomVotes: {
required: false,
description: 'enables/disables the reroll option only in custom votes. showRerollOption must be set to true',
default: false
},
voteBroadcastMessage: {
required: false,
description: 'Message that is sent as broadcast to announce a vote',
@ -533,11 +538,13 @@ export default class MapVote extends DiscordBasePlugin {
const sanitizedLayers = Layers.layers.filter((l) => l.layerid && l.map);
const maxOptions = this.options.showRerollOption ? 20 : 21;
const optionAmount = Math.min(maxOptions, this.options.entriesAmount);
const recentlyPlayedMaps = this.objArrToValArr(this.server.layerHistory.slice(0, this.options.numberRecentMapsToExlude), "layer", "map", "name");
this.verbose(1, "Recently played maps: " + recentlyPlayedMaps.join(', '));//recentlyPlayedMaps.filter((l) => l && l.map && l.map.name).map((l) => l.map.name).join(', '))
if (!cmdLayers || cmdLayers.length == 0) {
const isRandomVote = !cmdLayers || cmdLayers.length == 0;
if (isRandomVote) {
const all_layers = sanitizedLayers.filter((l) =>
this.options.gamemodeWhitelist.includes(l.gamemode.toUpperCase()) &&
![ this.server.currentLayer ? this.server.currentLayer.map.name : null, ...recentlyPlayedMaps ].includes(l.map.name) &&
@ -551,8 +558,8 @@ export default class MapVote extends DiscordBasePlugin {
)
&& !(this.options.factionsBlacklist.find((f) => [ getTranslation(l.teams[ 0 ]), getTranslation(l.teams[ 1 ]) ].includes(f)))
);
for (let i = 1; i <= maxOptions; i++) {
const needMoreRAAS = !bypassRaasFilter && rnd_layers.filter((l) => l.gamemode === 'RAAS').length < this.options.minRaasEntries;
for (let i = 1; i <= optionAmount; i++) {
const needMoreRAAS = !bypassRaasFilter && rnd_layers.filter((l) => l.gamemode.toUpperCase() === 'RAAS').length < this.options.minRaasEntries;
let l, maxtries = 20;
do l = randomElement(needMoreRAAS ? all_layers.filter((l) => l.gamemode.toLowerCase() == "raas") : all_layers); while ((rnd_layers.find(lf => lf.layerid == l.layerid) || rnd_layers.filter(lf => lf.map.name == l.map.name).length > (this.options.allowedSameMapEntries - 1)) && --maxtries >= 0)
if (maxtries > 0 && l) {
@ -570,7 +577,7 @@ export default class MapVote extends DiscordBasePlugin {
return;
}
} else {
if (cmdLayers.length == 1) while (cmdLayers.length < maxOptions) cmdLayers.push(cmdLayers[ 0 ])
if (cmdLayers.length == 1) while (cmdLayers.length < optionAmount) cmdLayers.push(cmdLayers[ 0 ])
if (cmdLayers.length <= maxOptions) {
let i = 1;
@ -578,7 +585,7 @@ export default class MapVote extends DiscordBasePlugin {
const cls = cl.split('_');
const fLayers = sanitizedLayers.filter((l) => (
(cls[ 0 ] == "*" || l.layerid.toLowerCase().startsWith(cls[ 0 ]))
&& (l.gamemode.toLowerCase().startsWith(cls[ 1 ]) || (!cls[ 1 ] && [ 'RAAS', 'AAS', 'INVASION' ].includes(l.gamemode.toUpperCase())))
&& (l.gamemode.toLowerCase().startsWith(cls[ 1 ]) || (!cls[ 1 ] && this.options.gamemodeWhitelist.includes(l.gamemode.toUpperCase())))
&& (!cls[ 2 ] || l.version.toLowerCase().startsWith("v" + cls[ 2 ].replace(/v/gi, '')))
&& !(this.options.factionsBlacklist.find((f) => [ getTranslation(l.teams[ 0 ]), getTranslation(l.teams[ 1 ]) ].includes(f)))
&& (cls[ 3 ] || !(
@ -603,12 +610,12 @@ export default class MapVote extends DiscordBasePlugin {
}
}
if (this.options.showRerollOption) {
if (this.nominations.length > 5) {
this.nominations.splice(6, 1);
this.tallies.splice(6, 1);
this.factionStrings.splice(6, 1);
}
if (this.options.showRerollOption && (isRandomVote || this.options.showRerollOptionInCustomVotes)) {
// if (this.nominations.length > 5) {
// this.nominations.splice(6, 1);
// this.tallies.splice(6, 1);
// this.factionStrings.splice(6, 1);
// }
this.newVoteOptions.steamid = steamid;
this.newVoteOptions.bypassRaasFilter = bypassRaasFilter;