SquadJS/squad-server/log-parser/player-connected.js

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export default {
regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: Join succeeded: (.+)/,
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onMatch: (args, logParser) => {
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const data = {
raw: args[0],
time: args[1],
chainID: args[2],
playerSuffix: args[3],
steamID: logParser.eventStore['client-login'], // player connected
controller: logParser.eventStore['player-controller'] // playercontroller connected
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};
delete logParser.eventStore['client-login'];
delete logParser.eventStore['player-controller'];
// Handle Reconnecting players
if (logParser.eventStore.disconnected[data.steamID]) {
delete logParser.eventStore.disconnected[data.steamID];
}
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logParser.emit('PLAYER_CONNECTED', data);
logParser.eventStore.players[data.steamID] = {
steamID: data.steamID,
suffix: data.playerSuffix,
controller: data.controller
};
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}
};