SquadJS/squad-server/log-parser/player-connected.js
ect0s 616982927b rename steamid-connected to client-login, roll forward to master
Resolve conflict with master

Change steamid-connected to client-login for consistent naming
2023-01-02 23:27:12 -05:00

28 lines
876 B
JavaScript

export default {
regex: /^\[([0-9.:-]+)]\[([ 0-9]*)]LogNet: Join succeeded: (.+)/,
onMatch: (args, logParser) => {
const data = {
raw: args[0],
time: args[1],
chainID: args[2],
playerSuffix: args[3],
steamID: logParser.eventStore['client-login'], // player connected
controller: logParser.eventStore['player-controller'] // playercontroller connected
};
delete logParser.eventStore['client-login'];
delete logParser.eventStore['player-controller'];
// Handle Reconnecting players
if (logParser.eventStore.disconnected[data.steamID]) {
delete logParser.eventStore.disconnected[data.steamID];
}
logParser.emit('PLAYER_CONNECTED', data);
logParser.eventStore.players[data.steamID] = {
steamID: data.steamID,
suffix: data.playerSuffix,
controller: data.controller
};
}
};